![]() This simple optimization has led to large framerate increases for many players, so it would be nice to have it in vanilla 1.13. The set is updated every time the chunk is compiled ( block renderer, fluid renderer). I also added a visibleTextures set to each CompiledChunk, and the visibleTextures in visible CompiledChunks also get ticked ( source). Overhauls containers, bars, and other UI. Custom animation package for epicfight mod. Browse Latest Hot Experimental Texture Packs. It improves some of the animations in the original module to provide a sense of penetration. 16x Minecraft 1.20.4 Experimental Texture Pack. Texture pack to add animated and emissive textures for the mod Scape and Run Parasites. This is an animation package made with the support of the author of epifightmod. This Minecraft texture pack only focusses on Zombies and adds different variations of them (Image via CurseForge) Zombies are some of the most common hostile mobs in the. That boolean gets set to true in several places, such as the item renderer, block-in-hand renderer, fire-on-entity renderer, etc., and gets set to false each time the animation is ticked. All in ONE (+Colorblind Friendly) Texture pack to add animated and emissive textures for the mods Ice and Fire and Spartan Weaponry. I added a needsAnimationUpdate to the TextureAtlasSprite, and changed the TextureMap.update method to only tick the textures which need to be ticked ( texture map, texture atlas sprite). 1024x Minecraft 1.20.4 Realistic Texture Pack. ![]() FOZ DTX 2.0 A PHOTO REALSTIC 400X AND 1600X Minecraft Bedrock RTX SUPPORTED resource pack. BabyW1zard 51 minutes ago posted 2 years ago. This is what I did in my mod VanillaFix, and it led to framerate increases of between 10-30% in vanilla Minecraft, and up to 500% in large modpacks with many animated blocks (which applies to vanilla too, a texture pack could decide to have animated textures for every single block, or have very large textures). 32x Minecraft Bedrock Other Texture Pack. With very little effort, the code can be changed to tick only visible textures. This can be seen by looking at the '' profiler section, which can use up to around 30% of the game loop time with some high resolution texture packs or animations for many blocks. ![]() Currently (in 1.12.2 and 1.13-pre5), all animated textures are updated every tick, which can decrease the framerate by a lot.
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